Multithreaded Webserver @ThreadPools
After some days of trying to fix a BUG I succeded in implementing my first threadpool ever in my webserver. (more…)
After some days of trying to fix a BUG I succeded in implementing my first threadpool ever in my webserver. (more…)
Started coding Android again. This time I am using Android 2.0 SDK with Eclipse Galileo and ADT plugins. (more…)
GravDrum is a game controlled by a percussion or a PS3-Drumpad. There is a ball circuited by 4 gravity fields. 2 of them are pulling the others ar pushing. (more…)
This week I wrote a very trivial parser for a normal .txt file and designed an “Invader” with OGRE. (more…)
Manuel Blum and me created the walking-cycle of a spider with the (yeah again) OGRE-Engine. (more…)
Importing the model, adding specular shader and rotating with a quaternion in 20 min…. (more…)
So here is my first multithreaded webserver we had to code during our socket-programming lessons. I programmed (more…)
I made a “pimped” remake of the retrogame “Asteroids”. Youre able to fly around with my x-fighter which I made (more…)
A very slow but cool looking fluid simulation realised with openframeworks, box 2d and a background substraction algorithm (more…)
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